Hey all,
The best season of the year is here so tune in for an autumn morning gam dev stand-up session for Strange Desert.
Last week’s progress:
Make our current build pretty (and it’s not easy)
Redo animations (as we broke them… sigh…)
Improve most of our assets (buildings, resource areas, character sprites)
Distant background facelift
Continue work on level generator and biome connections
Set deadline for internal demo
Next steps:
Trailer ground work
Continue work on buildings and building states
UI
Continue level generator and biome connections
It’s more fun if you listen to the audio version!
Erik
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