Hey all,
The best season of the year is here so tune in for an autumn morning gam dev stand-up session for Strange Desert.
Last week’s progress:
- Make our current build pretty (and it’s not easy) 
- Redo animations (as we broke them… sigh…) 
- Improve most of our assets (buildings, resource areas, character sprites) 
- Distant background facelift 
- Continue work on level generator and biome connections 
- Set deadline for internal demo 
Next steps:
- Trailer ground work 
- Continue work on buildings and building states 
- UI 
- Continue level generator and biome connections 
It’s more fun if you listen to the audio version!
Erik





